Interview with the D&D Movie's director

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Morzas
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Interview with the D&D Movie's director

Post by Morzas »

http://web.archive.org/web/201106070111 ... -HAUNTING/

A good quote:
Q: The company at that time was –

Solomon: TSR. And the woman that owned it was like a trust fund baby and she got this company for like, I believe you know, a couple hundred grand from Gary Gygax because he spent it on some coke binge or something – as the story goes.
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OgreBattle
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Re: Interview with the D&D Movie's director

Post by OgreBattle »

I have that PS1 game that Char Aznable profile picture is from. It was an FMV game about hitting buttons for things to happen. I could only get as far as "climb into gundam" and then the zaku shoots me to death as I mash buttons.


I hope there's a D&D movie one day that has all of the bizarre humor inherent to the setting.
Last edited by OgreBattle on Mon Jan 20, 2014 5:37 am, edited 1 time in total.
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Prak
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Post by Prak »

Honestly, Book of Vile Darkness was a big step in that direction.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
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You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Morzas
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Re: Interview with the D&D Movie's director

Post by Morzas »

OgreBattle wrote:I have that PS1 game that Char Aznable profile picture is from. It was an FMV game about hitting buttons for things to happen. I could only get as far as "climb into gundam" and then the zaku shoots me to death as I mash buttons.
Here it is in movie form!
http://www.youtube.com/watch?v=WiTosK80Wfk
http://www.youtube.com/watch?v=hzb16ug6Kyw
http://www.youtube.com/watch?v=CwWxxY0IILE
http://www.youtube.com/watch?v=7ATzU_blOQk
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OgreBattle
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Re: Interview with the D&D Movie's director

Post by OgreBattle »

Morzas wrote:
OgreBattle wrote:I have that PS1 game that Char Aznable profile picture is from. It was an FMV game about hitting buttons for things to happen. I could only get as far as "climb into gundam" and then the zaku shoots me to death as I mash buttons.
Here it is in movie form!
http://www.youtube.com/watch?v=WiTosK80Wfk
http://www.youtube.com/watch?v=hzb16ug6Kyw
http://www.youtube.com/watch?v=CwWxxY0IILE
http://www.youtube.com/watch?v=7ATzU_blOQk
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Post by JonSetanta »

Prak_Anima wrote:Honestly, Book of Vile Darkness was a big step in that direction.
I'm with you on that. It didn't have any Wayans or many iconic encounters besides a dragon but it certainly had the right amount of action and humor.
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Prak
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Post by Prak »

It had fucking Ye Olde Magic Item Shoppe. That alone is both more accurate to D&D games how they're actually played, and a set up for absurdist humour in and of itself.

Hell, I want someone to make an ambiguously-D&D movie purely about a Magic Item Shop and the wizard and apprentice pair who run it.

"Shit, we're out of +2 swords. Boy! Go call up the City of Brass Production Co. and order some more!"
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by hyzmarca »

You know, it seems to me that retailers would call their weapons +2 swords, because its good advertising.

And that powerful artificers would create a standards organization to determine exactly what constitutes a +2 as a response to markets being flooded with shoddy semi-enchanted knockoffs.
And what happened was, you know, long story short, you know. I got, you know, Jim Cameron to agree to do it at one point in 93. She sits at the Bel Air Hotel Restaurant [with Cameron], she folds her arms, she looks at him and says – its 93 – she says, ‘What are your qualifications to direct this film?’ I was like, ‘OK, Jim, please don’t kill me right now. I know about your temper, please don’t do it. Ok.’
I have no words.
Last edited by hyzmarca on Tue Jan 21, 2014 8:37 pm, edited 1 time in total.
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Post by Lago PARANOIA »

What's depressing about Solomon is that he's obviously a big fan of D&D. Like, listen to the director's commentary and stuff. I'm just baffled at how he was so completely unable to get any of the basic D&D tropes translated to on-screen. Wizards are casting spells outside of their level, everyone but the Damsel in Distress is a DMF, the party never fights a monster -- hell, the party only has like one group-fight, period -- no iconic D&D effects are used unless you count Dimension Door, so on.

That would be understandable if it was just some random newbie director told to direct a D&D movie and the most they knew about it was buying their kid Final Fantasy I for Christmas. But an actual D&D fan? WTF?

This, however:
Solomon: TSR. And the woman that owned it was like a trust fund baby and she got this company for like, I believe you know, a couple hundred grand from Gary Gygax because he spent it on some coke binge or something – as the story goes.
That was one sicknasty burn. That's almost as good as Tom Batiuk ripping on J.M. Straczynski. He got a couple of respect points.
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In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by hyzmarca »

Apparently, he never directed a movie before and didn't want to, and to top it all off the people paying for it forced him to use a shitty script.
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